Ps2 games compatible with ps3 250gb




















Rider's shirt will have a tiny gap in the model when they stretch and pose or bodies of water. Config fixes backgrounds rendering. Slowdown when a lot of objects, characters or enemies are on the screen. As the game is field rendered, the image does shake when the target frame rate is not maintained. It does affect the clarity of in-game texts therefore. It could be diminnished by zooming in the camera. Config fixes frame rate and flickering issues.

Some scenery objects are not rendered. PAL needs config. Empty emulator configuration. Works with English and Italian patches. LOD flickering, a tiny bit of slowdown, and some vertex issues when players get too close to the camera, but other than that the game plays perfectly.

Graphical corruption on prologue due to black and white overlay GS issue. Graphics return to normal after prologue. No matter what I try, I can't get it to run on PS3. Black screen on boot TLB issue. Config fixes flickering black screen.

HUD, characters, or other objects will disappear when frame drops occur, causing issues such as not seeing enemies, not seeing health bars, navigating menus blindly, etc. Config fixes the slow motion bug and memory card read error.

Main menu's FMV looping. Some frame drops exist but do not affect the game speed. Major slowdown in both Adventure and Open Season mode.

The characters have no eye textures, the skybox texture tends to pop in and out, and the weapons have a weird texture. Otherwise, it is playable. Particles flickering on screen during gameplay.

Weapons have weird pixelated texture and the skybox is glitchy. Still playable. Minor framedrops. Weapons have weird pixelated texture, no eye textures, and texture issue with the skybox.. Pixelated texture during loading screen. Minor slowdown in certain areas. Weapons have pixelated textures. Major slowdown while swimming boat not fps important place , and image glitch during loading screen. Tested only 15 minutes, but seems to be playable, excluding mentioned problems.

Minor color and texture issues. Weapons have broken pixelated textures. Otherwise, still playable. Slowdown when driving vehicles. Weapons have weird pixelated textures, and the skybox is messed up. Still playable, though.

Slowdown fps but playable. Collector's Edition PAL version, fps aren't amazing but are good enough to play. Known in Japan as Capcom vs. Config fixes world entities vases, gates rendering over everything else and covering the top half of the screen at certain camera angles. Config fixes backgrounds flickering and improve the frame rate in the Blackdelve Lava Fields.

Short term slowdowns possible, zooming in the camera does diminish them. Game switches between field and frame rendering modes depending on the frame rate. A quick flash of the old frame could be seen during the transition to the field mode.

Config fixes backgrounds flickering and improve the frame rate in the Lake of Fire maps. Graphics glitch severely but go away once room is loaded completely. Game randomly pauses and also fires your gun at the same time. Unstable frame rate, best performance on the hood view. Major frame drops during the forest sections. Config fixes pause menu freeze and improves the frame rate. Frame drops in some areas in the NTSC version.

Minor slowdown in few areas and tracks. Framerate improves in time trial and crystal hunt modes. Frames drop slightly in the park, it's because there are too much coins on screen, collect all the coins and the frames will stop dropping. Config fixes loading saved game freeze and random ingame freezes. This is a fault of the game itself, not an emulation issue.

Steady desyncing of the game and the game's audio during gameplay. There's nothing unplayable about it, but as a rhythm game, it is rendered pointless.

PAL Game works perfect, but freeze loading 8th level. NTSC-U works fine, but weapon animations appear disjointed and wrong. Config fixes characters rendering. Nevertheless, some models are glitched in the cut scenes. Some audio effects do not fade out properly.

An extremely minor graphic bug occurs in stores midway through game, but it lasts only a second and is barely noticeable. On certain consoles, loading times can be very long up to 5 or 10 minutes Resetting can fix this.. Config fixes texture flickering caused by mipmapping and anal probe bug. Alpha effects sun and lights are visible through 3D objects. Config fixes texture flickering caused by mipmapping. NTSC config fixes the white tires.

Little slowdown during the gameplay. Emulator configuration available. Noticeable slowdown and game will crash on ending cutscene needs confirmation with config applied. Frame drops in large ambients with a lot of lights and frame drop on some cutscenes.

Bug in the game menu, causing graphics to weirdly warp. Create account Dark mode Log in. View source. Jump to: navigation , search. This list is incomplete ; you can help by expanding it. March 11, Retrieved November 13, PlayStation Blog Official U.

Physical and digital System software compatibilities PS Minis. EyeToy Go! Official U. Double Life Mountain PlayStation marketing. Category Portal. Facebook Page. Categories : PlayStation 3 games PlayStation brand -related lists.

Hidden category: Incomplete lists from November Tools What links here. Related changes. Special pages. Printable version. Permanent link. Page information. Browse properties. What links here. This page was last edited on 14 April , at Privacy policy. Yes some input issues [1]. No [1] [2]. Barbie 12 Dancing Princesses. Yes GFX issues [1]. Yes - At various points during gameplay the user's character becomes stuck or teleports to a random nearby location. Yes - When network gameplay begins, a network error message appears, and the user is disconnected.

Yes - Occasionally Virtual Memory Card is not recognized. Midas Interactive Entertainment. Yes glitchy [2]. Yes - sometimes the gameplay slows down, and some graphics are corrupted like Maria's Car becomes white, and the other car's wheels look strange. Yes [2]. Yes - throughout the title, a random character model shadow graphic appears in the center of the screen.

Throughout gameplay, various environment graphics intermittently appear corrupted. Yes - Gameplay may randomly freeze when exiting into another area causing a black screen freeze before the download data initiates.

Online Gameplay has been discontinued in March for the PlayStation 2 platform. No - Not Available in North America. No - At a random point during gameplay, the title hangs. At this stage, all the move suggests is that Sony has submitted both console types for tests on its Bluetooth and Wi-fi equipment - a premium model is yet to be confirmed by the company. What it has confirmed however, is that it won't be reinstating PlayStation 2 backwards compatibility into the new slim PlayStation 3 - that's "off the table" according to SCEA's John Koller.

People buy the console to play PlayStation 3 games, he told Kotaku. It's well into the 80 or 90 percentile range Koller also confirmed he expects the slim PlayStation 3 to replace the original model in fairly short order.



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